Everything to Play For

Marijam Did

Everything To Play For asks if videogames can achieve egalitarian goals instead of fuelling hyper-materialist, reactionary agendas. Combining cultural theory and materialist critiques with accessible language and personal anecdotes, industry insider Marijam Di... čítať viac

Populárna kultúra
26,50

EUR

Nedostupné

💕

S Knihomoľ účtom získate zľavu 20%, dopravu zadarmo a zároveň zbierate body, aby ste ušetrili ešte viac s odmenami z vernostného programu.

Viac o knihe

Everything To Play For asks if videogames can achieve egalitarian goals instead of fuelling hyper-materialist, reactionary agendas. Combining cultural theory and materialist critiques with accessible language and personal anecdotes, industry insider Marijam Did engages both novices and seasoned connoisseurs. From the innovations of Pong and Doom to the intricate multiplayer or narrative-driven games, the author highlights the multifaceted stories of the gaming communities and the political actors who organise among them.Crucially, the focus also includes the people who make the games, shedding light on the brutal processes necessary to bring titles to the public. The videogame industry, now larger than the film and music industries combined, has a proven ability to challenge the status quo. With a rich array of examples, Did argues for a nuanced understanding of gaming's influence so that this extraordinary power can be harnessed for good.

Populárna kultúra
ISBN / EAN

9781804293249

Vydavateľstvo

Verso Books

Jazyk

anglický

Formát

Paperback / softback

Deň uvedenia

2024-09-17

Katalógové číslo

228367

Použitie súborov cookie

Súbory cookies používame na zaistenie správneho fungovania stránky a anonymnú analýzu návštevnosti.